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Author Topic:   Cover Art
kurisu
Administrator
posted January 14, 2006 06:56 PM     Click Here to See the Profile for kurisu     Edit/Delete Message   Reply w/Quote
Behind schedule and over-stressed, I found out through the grapevine that the marketing department had chosen box art for our game - without us having ever seen any of it.

Needless to say, after working so hard and trying to coordinate a team atmosphere, this lack of "departmental coordination" came at the wrong time for me. To top that off, I hated this cover with a passion. Cutesy, poor posing, nothing dramatic, no energy (no fire!). So, I drafted the following letter:

This is the quick concept sketch designed to help direct the cover artist's efforts in making something more "extreme" and suitable for Sonic Xtreme:

IP: 24.126.160.81

Keith Hemari
unregistered
posted January 14, 2006 07:08 PM           Edit/Delete Message   Reply w/Quote
I always thought that box cover looked a little weak. Now we know why. Damned marketing!

I like your sketch better^^ Very anime-esque in some ways. Much more energetic.

[edited January 14, 2006 by Keith Hemari]

IP: 65.185.143.72

SANiK
Moderator
posted January 14, 2006 08:48 PM     Click Here to See the Profile for SANiK     Edit/Delete Message   Reply w/Quote
Now I understand!

Cause the "Sonic X-treme" cover art was also used by SEGA for Sonic 3D in some countries btw

I've also wondered why the cover looked so dull

Kurisu, your version rocks (and I ain't just saying that)

IP: 71.250.112.130

Soda
unregistered
posted January 14, 2006 08:51 PM           Edit/Delete Message   Reply w/Quote
Buh! What can you expect from marketing? Not much. Your sketch does blow the everything out of the official box art... But what's that giant white line above Sonic in your sketch?

IP: 207.200.116.197

Elmatto
unregistered
posted January 14, 2006 09:46 PM           Edit/Delete Message   Reply w/Quote
yers is definately far better, chris.
I remember seeing that very same cover art in the back of gaming magazines, advertising the game for purchase.

IP: 65.64.102.65

Rlan
unregistered
posted January 14, 2006 11:06 PM           Edit/Delete Message   Reply w/Quote
There was actually two covers for X-Treme using the same artwork. This was the other, from my site, which I scanned it from an Australian panflet:

Any idea on what the deal was with the logo, or why it was changed?

Do you have any of these old promo renders lying around?

IP: 202.7.183.130

Exabyte256
unregistered
posted January 15, 2006 02:14 AM           Edit/Delete Message   Reply w/Quote
That sketch of Sonic really enforces the cool image he had. If that'd been chosen then the cover alone would have sold a lot of games! ;p

Soda: I think the giant white line looks like some sort of smoke trail or dust stream like from a spindash.

IP: 88.105.146.180

VBcoder
unregistered
posted January 15, 2006 07:21 AM           Edit/Delete Message   Reply w/Quote
Key Kurisu, did you draw that bottom pic? Thats some damn good art. Looks very anime-ish and goes well with Sonic Teams (old) style

IP: 213.1.45.10

ICEknight
unregistered
posted January 15, 2006 08:33 AM           Edit/Delete Message   Reply w/Quote
Yeah, it looks quite cool! Much better than the average US Sonic artwork, in fact... Were you guys also given that Sonic Stylebook with the instructions on how to draw Sonic in the (now old) official style?

I was waiting for somebody else who might be able to scan it, but if you have it located already it would be something nice to take a look at as well.

IP: 62.175.19.148

Adamis
unregistered
posted January 15, 2006 01:04 PM           Edit/Delete Message   Reply w/Quote
Look a lot like Sonic CD anime intro! Awesome!

IP: 81.244.182.89

Yuski
unregistered
posted January 16, 2006 02:48 AM           Edit/Delete Message   Reply w/Quote
Whoa! This concept of box art you did is freaking awesome! One of the best Sonic arts I ever seen. And remembers me Sonic CD and the OVA *goes nostalgic*

And would be better if Sega let the game team make the instruction manual and boxes than another departament... normally they´re awful! The story of Knuckles Chaotix for 32X in the manual is completly different and Tempo 32X box scaries me... ^^;

Also, you have the back of X-Treme box?

[edited January 16, 2006 by Yuski]

IP: 201.46.32.2

Dreadknux
unregistered
posted January 16, 2006 10:57 AM           Edit/Delete Message   Reply w/Quote
Jesus, this is blowing my mind ever so slightly. The development of Sonic X-Treme has to be the most enjoyable tale of all the games ever released in the series (even Sonic 2) from a story perspective. It sounds like a bloody soap opera, lol! XD

To hear the boxart we've all been used to seeing for this game for a few years wasn't even the 'right' one is something that probably shouldn't even surprise me, but it's just another thing that makes the whole development of this game so interesting to read about.

IP: 82.34.194.226

H Hog
unregistered
posted January 16, 2006 03:18 PM           Edit/Delete Message   Reply w/Quote
Too true, Dreadsy. =P

It's things like this that make me glad I stayed in the Sonic fandom for as long as I have. =)

IP: 62.194.17.202

Donnyku
unregistered
posted January 17, 2006 09:47 AM           Edit/Delete Message   Reply w/Quote
I quite agree with the others, the "Official" Boxart is quite dull, your's on the other hand conveys emotion and the like.

IP: 205.238.210.150

kurisu
Administrator
posted January 18, 2006 03:04 PM     Click Here to See the Profile for kurisu     Edit/Delete Message   Reply w/Quote
Holy SCHNAIKEES! I didn't expect such a positive response... it's good to know we were/are on the same wavelength.

Keith - Thanks, mang - Anime is something that prompted me studying Japanese back in high school... I *love* A NI ME!!! Well, I think marketing is essential to help any product succeed, it's when marketing dictates what the product should be that problems arise. That boxart is an example, and as I wrote in my email to the marketing art director, I was not happy how it came about. In the end, it didn't even matter (lol), but it's not winning the race that's important to me so much as the ride there...

SANiK - Thanks, SANiK! Now can you program that image to come to life???

Soda - I'm glad you dig it. That giant white line is the fart Tails launched in all the excitement. lol ...okay, maybe it is smoke as Exabyte256 mentions...

Elmatto - Thanks, mang. OMG I saw one of those too! Isn't that CRAZY to see ads for things that don't exist??? lol

Rlan - Ah yes... the Secret Ultra Turbo addition... with the changed title font. I don't know why there were multiple versions - and if I had any of those promo renders, I would have long-since burned them. lol (sowwy)

Exabyte256 - Thanks, that's exactly what I was hoping for... instead of that dopey, limp, expressionless, totally posed rendering without shadows (look at his hands!) piece of... history. And DING DING - you are correct in your assumption! Youuuuu wiiinnnnnnn 5 Gold Stars!

VBcoder - Yes indeedy, I drew it. I'm glad it evokes those things... that was the intent (and it's a very high praise - thank you!)

ICEknight - Thanks amigo. I did look through the style guide, but it was not the Japanese style, so I didn't pay attention to it Roger Hector, our boss, did understand the Japanese style much more than I would have expected, which helped support me in my efforts. But he was also the one to try and push naming the game "Sonic Blue Streak" (which I promptly told him evoked images of dirty Smurf diapers!) ...I don't have any copies of it, though, unfortunately.

Adamis - Wow, if it looks anything like that, I'm very flattered. I'll have to share some of my failed Sonic drawings... then we can all laugh together! lol

Yuski - Well thank you, I'm glad you dig it so much! If only... you know? I definitely agree that the game team should have time scheduled for manual contents - text and illustrations. I never designed the back of the box, but it would have most-likely had a bunch of text, screenshots and legal mumbo jumbo... exciting, huh???

Dreadknux - A "bloody" soap opera in every sense of the word, indeed. I'm so glad sharing this stuff that's been dormant for so many years is interesting to you and the others. It really makes the work worth it!

H Hog - Awww - well I'll be sharin' quite a lot more stuff!!! Keep your bananas pealed for more!

Donnyku - Hey Donnyku, welcome, and I'm glad you interpret positive things from the cover sketch - thanks!

IP: 66.77.144.8

Elmatto
unregistered
posted January 18, 2006 07:04 PM           Edit/Delete Message   Reply w/Quote
I was looking at the art you made here for the cover...I couldnt help but think back to when sonic looked like this...the classic sonic look. Just out of curiousity...which do you prefer? this new age look for the 21st century... or do you prefer the older one, like the one you drew here on the cover?

[edited January 18, 2006 by Elmatto]

[edited January 18, 2006 by Elmatto]

IP: 146.7.200.14

Keith Hemari
unregistered
posted January 18, 2006 08:37 PM           Edit/Delete Message   Reply w/Quote
quote:
Originally posted by kurisu:
Keith - Thanks, mang - Anime is something that prompted me studying Japanese back in high school... I *love* A NI ME!!! Well, I think marketing is essential to help any product succeed, it's when marketing dictates what the product should be that problems arise. That boxart is an example, and as I wrote in my email to the marketing art director, I was not happy how it came about. In the end, it didn't even matter (lol), but it's not winning the race that's important to me so much as the ride there...

I hear that! If we were to place too much value on victory, we'd be unhappy way too much!

Anime is so great, I think, as an art form. It's all about energy and emotion and less about how 'realistic' something looks. Or that's how I see it anyway. It's also kinda playful sometimes, I think. My favorite anime and manga series are those that take themselves only half seriously or are just fun stories. Like My Neighbor Totoro and the like. They have good solid stories, but they're fun at the same time. Not just fun story-wise, but visually.

Anyway, yeah, I suppose marketing is useful.. although I feel like, in the US anyway, marketing is getting a little crazy. I've just stopped watching TV altogether because of the awful commercials and the generic programming. Then again, I'm sort of demanding of my entertainment. But dang it, if I'm going to sit on my arse and do something with very little interaction (IE: Not a video game) I want it to be worth the time! XD

IP: 65.185.143.72

LOst
unregistered
posted January 20, 2006 09:10 PM           Edit/Delete Message   Reply w/Quote
quote:
Originally posted by kurisu:
[b]ICEknight - Thanks amigo. I did look through the style guide, but it was not the Japanese style, so I didn't pay attention to it Roger Hector, our boss, did understand the Japanese style much more than I would have expected, which helped support me in my efforts. But he was also the one to try and push naming the game "Sonic Blue Streak" (which I promptly told him evoked images of dirty Smurf diapers!) ...I don't have any copies of it, though, unfortunately.[/B]

Mr. Senn, did you see the difference between the American Sonic drawings and the Japanese Sonic drawings?
I have always hated the American style Sonic. Who was responsible for it? I understand why Naka took Sonic back to Japan and redesigned him.

Like you did with the box art (hating it so much and making a big deal out of it), I spent a few hours in Illustrator to show how much I hate the American boxart drawn Sonic. Enjoy

*The devil-ears Sonic is used in Sonic 2 boxart outside of Japan, as well as a lot of Game Gear Sonic games.

[edited January 20, 2006 by LOst]

IP: 82.212.73.245

SANiK
Moderator
posted January 20, 2006 09:57 PM     Click Here to See the Profile for SANiK     Edit/Delete Message   Reply w/Quote
LOst - The Japanese have done worse to Sonic:



[edited January 20, 2006 by SANiK]

IP: 71.250.151.125

LOst
unregistered
posted January 20, 2006 10:11 PM           Edit/Delete Message   Reply w/Quote
quote:
Originally posted by SANiK:
[b]LOst - The Japanese have done worse to Sonic:



[edited January 20, 2006 by SANiK][/B]


Well, sure the shiness on the 3D model is too much. But I like the 2D shine.

I say Uekawa has a little bit problem with his character poses. Chris Senn's drawings are much more dynamic and the Tiara poses beats Uekawa's character poses anytime, anywhere, anyplace!

IP: 82.212.73.245

Exabyte256
unregistered
posted January 21, 2006 02:31 AM           Edit/Delete Message   Reply w/Quote
The Japanese originally had the right idea. Remember the Sonic CD cutscenes?

But then the SonicTeam design department was replaced by monkeys with etch-a-sketches, and you know the rest...

IP: 88.105.157.203

Elmatto
unregistered
posted January 21, 2006 10:52 AM           Edit/Delete Message   Reply w/Quote
sonic cd had the best sonic design hands down.
And yes, this new one is "pure scheiss".

The sonic cd design brings out all the familiarities we love about Sonic.

The new design has more definition and color to it, but it screams "XTREEEEEEEEEEEEME" and annoying.

[edited January 21, 2006 by Elmatto]

IP: 146.7.200.14

SANiK
Moderator
posted January 21, 2006 11:04 AM     Click Here to See the Profile for SANiK     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Elmatto:

The new design has more definition and color to it, but it screams "XTREEEEEEEEEEEEME" and annoying.

EXACTLY
Everytime I see the new Japanese Sonic, it's like saying to me, "I'M XTREME - I'M RAD"

I like the chubby wubby classic Sonic =D
More comical =O

IP: 71.250.151.125

kurisu
Administrator
posted January 21, 2006 01:20 PM     Click Here to See the Profile for kurisu     Edit/Delete Message   Reply w/Quote
Elmatto - I prefer the classic Sonic.

Keith - What I enjoy most about anime in general is the fusion of maturity, sophistication and playfulness. You'll have this cute little teeny tiny cutie who just makes you want to squeeze her until she explodes... and then right beside her this massive, powerful and AWESOME-looking mech... then mix in some intriguing villians, the boss's of which don't just die some lame death... and interesting effects... and throw in some humor and you got it baby YEAH!

BTW, I haven't watched television on my own TV since I moved in September 11th, 2001! Not that the day's events had anything to do with it, but it did mark the end of my TV-viewing days. Now I just watch DVD's

LOst - Well welcome to the party! I completely agree with everything you shared. The differences are as plain as night and day... the shapes, proportions, posing, expressions... UGH! And OMG you did such a WONDERFUL job of making the SHE TEA version in Illustrator!!! lmao ...I laughed even more interpretting it as "FAT and LOST"... (not tying the latter as an adjective to you, mind you) - but it's pretty apropos, isn't it?

In regards to the Uekawa-san poses... I think those are definitely designed to push the "extreme" theme... whereas the Tiara ones focus more on "normal" posing to convey her character. The "extreme" theme is sort of an interesting blanket of electricity that's been applied to give birth to the current generation of Sonic. Hmm, interesting.

SANiK - lol - I think it's the GERMANS doing justice to the JAPANESE in this WWF version! (kidding aside, I kind of like these... I prefer Classic Sonic, but I can see the appeal of this stuff.)

Actually, let me ask anyone reading this: Imagine if you weren't a fan of anything Sonic and then just saw these designs... which would you prefer? Would you think "MONKEY SONIC" or "BALLOON HANDS?" Or would you think "RAD" and "EXTREEEME MAN" and "COOL?" Or something else?

PS: "Chubby wubby." lmao

IP: 24.126.160.81

Psychobob
unregistered
posted January 21, 2006 01:38 PM           Edit/Delete Message   Reply w/Quote
I rather like the look of the new Sonic anime from ‘Sonic Riders’, I just love the use of screen-tone to cast the shadows: http://www.sonicstadium.org/games/riders/artwork/Character%20Artwork/01.jpg

If I’d have to pick a CGI style, then I’d go with that of ‘Shadow the Hedgehog’ (STH). This particular CGI has an organic feel not seen before in a Sonic game. The detail in the CGI cut scenes in STH is truly amazing, and really allowed the characters to come alive.

[edited January 21, 2006 by Psychobob]

IP: 62.253.128.12

darkshadow
unregistered
posted January 21, 2006 07:31 PM           Edit/Delete Message   Reply w/Quote

How the real Xtreme would of came out in the old skol style.
Took me about half an hour in photoshop


[edited January 21, 2006 by darkshadow]

IP: 172.166.230.115

Keith Hemari
unregistered
posted January 21, 2006 08:25 PM           Edit/Delete Message   Reply w/Quote
Ooooh, that's impressive, Dark!

Now that's a cover that would have kicked arse!

IP: 65.185.143.72

LOst
unregistered
posted January 21, 2006 08:33 PM           Edit/Delete Message   Reply w/Quote
kurisu - I see the Uekawa 2D style as cool. The shades, thick lines (even though they are just Micromedia Flash traced which makes them kinda low quality), very cool idea. However drawing all these shades manually takes too long, and that only gives one new character pose per game. He even got lazy in Sonic Battle when more character poses were needed and changed the art style into Very bad traced lines and wierd coloring. When it comes to the character, the only thing that is Japanese are the size of the hands and feet. Like big shiny eyes work for anime, big hands and feet work for the cool appeal. Sonic Riddler is yet another style where they go way to far. The clothing and the huge hands and feet. The whole "cool" style is too much. It was too much just be seeing Sonic grin in his first Uekawa pose ever made official. The new Sonic is not attractive for me. The 3D Sonic model looks ugly. I hate those new spikes deformation, and in 3D it is just plain wrong.
So the only Sonic I really truley liked was Sonic CD's anime movies. The dynamic spikes made up for cool hair, and Sonic was just.... cute cool, just like anime should be. That's enough for me.
Naoto Oshima was the director for Sonic CD, but he didn't use his Sonic style for the game. Well most of the original sprites were drawn by him. The extended sprite frames as well as the title screen, and DJ Sonic bonus picture were all drawn by "Kazuyuki Hoshino" which still worked on the title Sonic Adventure 2 for Dreamcast as a Sonic Team member. - The movies however were using the Sonic style drawn by the animation visual directors: Masahiro Sanpei (His style can be seen in the hidden Baby Sonic bonus picture; just look at the upper spike being half hidden below the second spike, and the hands are drawn like basic circles), and Hiroyuki Kawaguchi. Both people are impossible for me to find today.

darkshadow - Well, you surly can make the image look professional. Reminds me of Sonic CD PC's bonus pictures.

IP: 82.212.73.245

SANiK
Moderator
posted January 21, 2006 09:21 PM     Click Here to See the Profile for SANiK     Edit/Delete Message   Reply w/Quote
darkshadow - Make it look professional and you'll win the world =O

kurisu - Hmm... if I hadn't known Sonic at all... which design would I choose... hmm...

I'm pulled in by "cute" creatures (Pikachu for example) so I can definately say the chubby wubby classic Sonic wins again (yes I said chubby wubby damn it =P)

[edited January 21, 2006 by SANiK]

IP: 71.250.151.125

Jan
unregistered
posted January 21, 2006 11:00 PM           Edit/Delete Message   Reply w/Quote
I like the cute anime-like Sonic as well, so it should go without saying that the cover concept is waaaay better than the one the marketing department made. I had actually thought it was a temporary cover at the time that I saw it in magazines because it looked so plain >.<

The original Japanese boxart as well as the Sonic CD cutscenes remain my favourite Sonic styles. (I bought a small Sonic cup off Ebay last year because it had the Japan-style Sonic 2 era art @_@)

Now, the Sonic Adventure style art is alright I guess. I like the colours and the work put into it, and it does make me think 'Cool' and 'Extreme', but I still like the classic Sonic. (Plus I hate drawing the new Sonic.)

And speaking of the American Sonic art, I didn't mind most of it so much, except for the cover art for Sonic Triple Trouble, which looked atrocious. But wtf were they thinking, giving him only four spikes? Oh and the way they made Tails look... ugh.

There was one American Sonic style that I did like, but there were only ever two images in that style... let's see if I can find them o_o

IP: 24.83.141.167

VBcoder
unregistered
posted January 22, 2006 03:51 AM           Edit/Delete Message   Reply w/Quote
Yes indeedy, I drew it. I'm glad it evokes those things... that was the intent (and it's a very high praise - thank you!)

>>>

Have you done any other sonic art like that? Such as Tails & Knuckles art. If so - could you please upload it and show it to the masses.

IP: 213.120.56.33

lostgame
unregistered
posted January 22, 2006 08:06 AM           Edit/Delete Message   Reply w/Quote
VBcoder, if you ever need help with VB, let me know, I dunno how long you've been working with it, but I can maybe help you. Gimme a ring at lostgame@hotmail.com

IP: 12.203.110.153

SANiK
Moderator
posted January 22, 2006 04:02 PM     Click Here to See the Profile for SANiK     Edit/Delete Message   Reply w/Quote
A quick screen copy by hand of the FIRST EVER Sonic drawing that SEGA made...

It's a perfect example of the "evolution of art"

(Note, the 'screwy spikes' on Sonic are actually in the original... don't think I errored at copying)

Not much, but enjoy:

[edited January 22, 2006 by SANiK]

IP: 71.250.151.125

darkshadow
unregistered
posted January 22, 2006 04:13 PM           Edit/Delete Message   Reply w/Quote
quote:

So Sonic Was made by a noob!
AHAHAHAHAHAHAHAHAHA
ROFLMAO

[edited January 22, 2006 by darkshadow]

IP: 172.174.47.179

SANiK
Moderator
posted January 23, 2006 07:02 PM     Click Here to See the Profile for SANiK     Edit/Delete Message   Reply w/Quote
Position marker:
----------------------------------------------

(Ignore this post guys ... it's just for helping me sort what's new so I can add it to the "DOC")

IP: 71.250.151.125

kurisu
Administrator
posted January 23, 2006 10:33 PM     Click Here to See the Profile for kurisu     Edit/Delete Message   Reply w/Quote
Psychobob - That look is cool and refreshing. I haven't seen the CGI in Shadow the Hedgehog yet. ...but I bet it's coolio!

darkshadow - That's groovy, man! Interested to try another color version of that same picture? If so... try one where there is strong lighting from below Sonic... and let's see what you come up with...

LOst - Ah... Sonic CD's anime... classic. Say, you sure are a powerhouse of knowledge, LOst. It's interesting for me... I don't know facts and people in history or things like that. I've never been good at memorizing things unless they really really interested me. As Arnold would say, "I lack discipline!" Good to see you do your homework...

SANiK - Oh yeah - cute and cutey all the way!!! ...and that HISTORICAL DOCUMENT you shared is AMAZING and BODACIOUS!!! I especially like the Darwinist approach to the non-development of his mouth, ears, hands and rest of his legs! I very much like the pupil size difference... this image evokes a feeling of warmth... on my ankle... hey wait - there's a hedgehog PEEING ON MY LEG! lol

Jan - Coolio to know your interests. Happen to find either of those two images of the American Sonic you mentioned? I wanna see!!!

VBcoder - Let me see what I can dig up, okay? If not, I could get back into drawing by trying my hand at something. I love to draw, and I go too long without doing it...

IP: 24.126.160.81

Jan
unregistered
posted January 24, 2006 01:07 AM           Edit/Delete Message   Reply w/Quote
quote:
Originally posted by kurisu:
Jan - Coolio to know your interests. Happen to find either of those two images of the American Sonic you mentioned? I wanna see!!!

Couldn't find em online so I scanned them

These seemed to be mostly used in Sonic-related ads in the early 90's. While he's still fat with only four spikes (not to mention his arms are too low), I love the colour I think he looks good in navy blue!

[edited January 24, 2006 by Jan]

[edited January 24, 2006 by Jan]

IP: 24.83.141.167

Ritz
unregistered
posted January 24, 2006 04:19 PM           Edit/Delete Message   Reply w/Quote
quote:
Originally posted by kurisu:
[b]Psychobob - That look is cool and refreshing. I haven't seen the CGI in Shadow the Hedgehog yet. ...but I bet it's coolio!
You can see Shadow's CG art in a few of the videos here.

IP: 24.61.63.106

kurisu
Administrator
posted January 24, 2006 06:05 PM     Click Here to See the Profile for kurisu     Edit/Delete Message   Reply w/Quote
Jan - Thanks for scanning 'em ...I know these pics very well. I can see the appeal, but I actually never liked these ...the oblong body, floppy ears, tiny feet, perspective weirdness with the hands and feet in the background being bigger than the ones in front, the posing... it all grated against my artistic interest in the original Japanese designs. But... for kids, I think it's a great design! I just was obsessed, I guess, with sticking to the origin of what I saw as "Sonic."

Ritz - thanks for that link - awesome trailer! I want to play that game and watch the animations!!! COOL!

IP: 66.77.144.8

Xeniczone
Member
posted January 24, 2006 06:24 PM     Click Here to See the Profile for Xeniczone     Edit/Delete Message   Reply w/Quote
quote:

Like you did with the box art (hating it so much and making a big deal out of it), I spent a few hours in Illustrator to show how much I hate the American boxart drawn Sonic. Enjoy

*The devil-ears Sonic is used in Sonic 2 boxart outside of Japan, as well as a lot of Game Gear Sonic games.

I think he is making a fat joke?!?!

IP: 69.243.130.47


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