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#1 2008-05-18 19:44:50

tally
Member
Registered: 2007-02-18
Posts: 90
Website

So...

Im guessing all those fan games are canceled now?

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#2 2008-05-18 19:50:00

Bob_The_Flying_Monkey
Member
Registered: 2008-03-05
Posts: 37
Website

Re: So...

What?
What r u talking about?
hmm1

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#3 2008-05-18 20:39:44

andrew75
Member ◊◊◊◊◊
From: Florida
Registered: 2006-12-15
Posts: 743

Re: So...

Nope, me and xeniczone are still working on ours, just on hold for till finals are over for him,


LGA 2011 Core i7-3960X Extreme Edition Six-Core CPU @ 5.2GHZ Water cooled.
32GB G.SKILL Trident X Series @ 2800 GHZ 11-13-13-35 (Screaming fast Quad Chanel memory)
3x EVGA Geforce GTX 680 FTW graphic cards in SLI,
3x SATA III OCZ Vertex 4 512GB Solid State Drives in Raid 0

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#4 2008-05-19 21:08:04

tally
Member
Registered: 2007-02-18
Posts: 90
Website

Re: So...

Bob_The_Flying_Monkey, you just registered so you have no idea what im talking about. here you go

http://www.senntient.com/cgi-local/foru … ;SUBMIT=Go

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#5 2008-05-19 22:25:53

Nextguardian
Member <◊◊>
Registered: 2006-09-12
Posts: 2805

Re: So...

I think I can explain this Tally.

Anyone who didn't bother to sign under Kurisu's topic had their accounts terminated. A lot of those people had fan games.  So, it was really more like the acounts got cancelled; the games are still most likely being worked on.


Project-S: ReBoot!

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#6 2008-05-19 23:09:09

kurisu
Member <◊◊>
From: California, USA
Registered: 2006-06-22
Posts: 2387
Website

Re: So...

It is the responsibility of the fan game creator to continue discussions about their game (and updates to the fans) at these forums... or not.  There have been a number of Xtreme fan games (see link tally shared above), some have died off, others are still being worked on.  If there is a fan game you're interested in learning about, you can look to the old forum to try and find the email of the fan game creator and ask them to share more here.

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#7 2008-05-20 00:47:05

Xeniczone
Member ◊◊◊◊◊
From: Indiana, USA
Registered: 2006-09-15
Posts: 821
Website

Re: So...

Yeah, Andrew and I are still working on ours, but we feel that just reposting everything without showing any new work is pointless so I have a lot of work to do at school which comes first before any "not as important" programming.

Just be patient and we will start up again when summer starts smile3 and I'm free from school.


http://www.xeniczone.com/sig/poseidon.pnghttp://www.xeniczone.com/sig/pands.pnghttp://www.xeniczone.com/sig/sonicx.pnghttp://www.xeniczone.com/sig/blank.png

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#8 2008-07-15 10:24:03

I2ustySpork
Member ◊◊◊◊◊
Registered: 2006-09-13
Posts: 535

Re: So...

I didn't think about it but I want to say I canceled my projects until further notice. I'm going to focusing mainly on Project-S. Right now, it's not looking like I will ever get back to my older projects seeing as I'm trying to depart from Game Maker and head into a more portable code, but who knows.

-Nate



Last night I layed in bed looking up at the stars in the sky and I thought to myself; "where the heck is the ceiling?"

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#9 2008-07-16 21:41:21

Bob_The_Flying_Monkey
Member
Registered: 2008-03-05
Posts: 37
Website

Re: So...

tally wrote:

Bob_The_Flying_Monkey, you just registered so you have no idea what im talking about. here you go

http://www.senntient.com/cgi-local/foru … ;SUBMIT=Go

im not new iv been here for a long time,well on the old forums anyway.

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#10 2008-09-24 10:52:32

Ollie
Member ◊◊◊◊◊
From: Stafford, England
Registered: 2006-10-13
Posts: 670
Website

Re: So...

Was it really necessary to bump a post for one word, that has nothing to do with the topic?

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#11 2008-09-24 11:48:07

F2bnp
Member ◊◊◊◊
Registered: 2008-01-25
Posts: 475

Re: So...

Agree,don't post if you've got nothing to say about the subject smile3

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#12 2008-09-24 12:59:25

Nextguardian
Member <◊◊>
Registered: 2006-09-12
Posts: 2805

Re: So...

The bump by itself was fine (the topic isn't that old), but please add something constructive in the future.


Project-S: ReBoot!

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#13 2008-09-24 17:23:24

Klonoa13
Member ◊◊◊◊◊
Registered: 2007-12-04
Posts: 569

Re: So...

I'm Still Doing mine. I was called Hamtarosonic13 at the old forum.

Last edited by SonicFan13 (2008-09-24 17:24:20)


Wahuu!! Ruprudou!!

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#14 2008-09-24 22:29:08

Hacking n00b
Member ◊
Registered: 2007-06-29
Posts: 144

Re: So...

Why are xeniczone's links always dead?

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#15 2008-09-25 06:01:07

Saturn
Member <◊>
Registered: 2008-09-16
Posts: 1253

Re: So...

I wasn't actually mean't to post what i said, some idiot clicked on it when i left the room. i apologise for that.


http://mypsn.eu.playstation.com/psn/profile/Kiroziki.png

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#16 2008-09-25 06:15:23

Ollie
Member ◊◊◊◊◊
From: Stafford, England
Registered: 2006-10-13
Posts: 670
Website

Re: So...

Can we close this topic now? I don't see anything else we can discuss. :S

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#17 2008-09-25 16:59:47

Nextguardian
Member <◊◊>
Registered: 2006-09-12
Posts: 2805

Re: So...

Saturn wrote:

I wasn't actually mean't to post what i said, some idiot clicked on it when i left the room. i apologise for that.

That's okay. I'll just delete that post, then.

I'll see about archiving this topic later on.


Project-S: ReBoot!

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#18 2008-09-25 22:56:54

Hacking n00b
Member ◊
Registered: 2007-06-29
Posts: 144

Re: So...

But I still have a question: Why are xeniczones links dead.

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#19 2008-09-25 23:54:00

cyborgar
Member <◊>
From: Neuquén, Argentina
Registered: 2008-02-28
Posts: 1081
Website

Re: So...

because they are very old, he might have deleted it or the domain expired, etc


http://s2.subirimagenes.com/privadas/145497userbar66117.gif

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#20 2008-09-26 21:55:08

Hacking n00b
Member ◊
Registered: 2007-06-29
Posts: 144

Re: So...

No, I mean back during the old forum, I would click new links and they would already be dead, but apparently other people were able to download fine.

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#21 2008-09-27 00:53:44

Nextguardian
Member <◊◊>
Registered: 2006-09-12
Posts: 2805

Re: So...

That DID happen a lot. I would ask him personally.


Project-S: ReBoot!

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#22 2008-10-18 15:11:58

synchronizer
Member
Registered: 2008-09-25
Posts: 27

Re: So...

andrew75 wrote:

Nope, me and xeniczone are still working on ours, just on hold for till finals are over for him,

Is there any good progress on "Red Sands and Others"? It was my favorite project in the old forums, and I am eagerly awaiting to see what you have done. smile1

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#23 2008-10-25 14:10:00

andrew75
Member ◊◊◊◊◊
From: Florida
Registered: 2006-12-15
Posts: 743

Re: So...

synchronizer wrote:

andrew75 wrote:

Nope, me and xeniczone are still working on ours, just on hold for till finals are over for him,

Is there any good progress on "Red Sands and Others"? It was my favorite project in the old forums, and I am eagerly awaiting to see what you have done. smile1

Hello, hnmm sorry for the late reply, havnt really been working on the project lately,
been so busy everyday with work and house renovations.
I would like to continue working on a sonic project when i get some time, eather sonic xtreme or sonic CD remix,

probibly gana be the remix though,,
http://img407.imageshack.us/img407/4417/remix3ri9.jpg

Last edited by andrew75 (2008-10-25 14:23:21)


LGA 2011 Core i7-3960X Extreme Edition Six-Core CPU @ 5.2GHZ Water cooled.
32GB G.SKILL Trident X Series @ 2800 GHZ 11-13-13-35 (Screaming fast Quad Chanel memory)
3x EVGA Geforce GTX 680 FTW graphic cards in SLI,
3x SATA III OCZ Vertex 4 512GB Solid State Drives in Raid 0

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#24 2008-10-31 17:22:43

synchronizer
Member
Registered: 2008-09-25
Posts: 27

Re: So...

Yes, the remix. One of my favorite games too. From the work I've seen you do, I am impressed. I wish you could make a ppc mac version though. Anyway, I hope to see one of your projects pop up in a new topic soon!

Last edited by synchronizer (2008-10-31 17:23:38)

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#25 2008-10-31 22:30:21

DarXide
Member <◊>
From: Managua, Nicaragua
Registered: 2008-09-05
Posts: 1116

Re: So...

OMG! andrew75! i would pay for you to continue Sonic CD Remix! Sonic CD in my opinion would look awesome in 3D


http://i192.photobucket.com/albums/z123/JosueM123/klsleepvi2.gif
http://raptr.com/badge/c8bf9189cab153b283568d622bb51872/ach.png

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